Controls

Left Mouse Button -> Cast spells

Hold Left Mouse Button -> Charge Spells

Scroll Wheel Up/Down -> Change Spells


Objective

No objective as for now, survive as long as possible?


Theme Interpretation

Had a plan to implement "Growing" theme in three areas:

- Growing Enemy: enemy learns and adapt based on what spells commonly used by player

- Growing Battlefield: environment changes is more permanent in the field (not implemented)

- Growing Spells: the more player use the same spell, the better the spells become (not implemented)

Team

  • Varz
  • Kiri 
  • Ollnozz
  • Sillfix


Published 9 days ago
StatusPrototype
PlatformsHTML5
AuthorVarz
GenreAction
Made withGodot

Download

Download
gwj79_win.exe 101 MB
Download
gwj79_macos.zip 70 MB
Download
gwj79_linux.zip 43 MB

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